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Asked By | Yamz |
I’ve created an object as a scene (sprite node). This one has an animation that only makes it change position on the y axis.
The problem is that when instantiating the object in my main scene the animation is done from the point (0,0) … place where I made the animation in the object scene … but I want the animation to be done just at the point where the object was created … how could it do
Data … Use the transform property of the object to animate it