![]() |
Attention | Topic was automatically imported from the old Question2Answer platform. |
![]() |
Asked By | Macryc |
So, in Godot 3.x I recall fixing this with a simple condition:
if NOT looker and lookee are in the same global_transform.origin: perform look_at.
Godot 4 (alpha 15) seems to be ignoring this condition and I’m getting hundreds of this error on every frame.
Anyone know how to get rid of this in 4.0?