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I’m creating a 3D map in the editor, and am laying out Node3D tiles for the floor, walls, ceiling, etc. However, there are a lot of tiles to layout, and many of them don’t align along one or more axes perfectly. This causes visible seams at runtime.
Does the editor have a feature for selecting a list of nodes/tiles and laying them out along an axis? This would cause the nodes to butt-up against each other perfectly.