Progress bar does not follow Node2D, but will follow Area2D

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:bust_in_silhouette: Asked By jarlowrey

I have tried setting my scene up 2 ways:



The second is what I need, but when I do this the ProgressBar does not update its position as if it was a child of Area2D. Is there a way to turn that on, or must I reorganize?

enter image description here

I can’t reproduce it.
can you share a sample project to reproduce?

volzhs | 2018-05-01 12:28

Aw jeez you’re right the issue was visibility. Answer with anything and I’ll accept it. Thanks!

jarlowrey | 2018-05-01 21:38

:bust_in_silhouette: Reply From: jarlowrey

This works fine the issue was with visibility.