Recommend courses that include good design principles as part of the curriculum.

Hello. I was wondering if anyone could recommend any GODOT training (paid ok) that also incorporates good design principles into the coursework?

Thank you.

What kind of design? Game design? Software design? Art?

1 Like

Not quite sure how to phrase it. Architecture? eg, conventions on using layers and collision detectors, what to attach scripts to, etc.

I recommend first just looking at the documentation.

If you want to dive deeper into these topics, then I can recommend https://gameprogrammingpatterns.com/

3 Likes

I’ve been using Zenva and it seems to be good. Also Harvard’s CS50 which is an eleven week free online course but doesn’t have Godot. It does provide a strong foundation though.

1 Like