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Asked By | VitusVeit |
Hi all, I’m making a game for mobile, and I noticed that it consumes a lot of battery, CPU and it constantly goes at 60 fps, the game is just a simple UI with some text, some buttons, and a script. Is there any way to automatically adjust the fps depending on what’s changing on the screen? (I know there is low processor mode, but it only works for desktop)
Project/ProjectSettings/Physics = Physics Fps
ramazan | 2022-02-12 09:14
If I set Physics Fps to 10 and then print the frames per second it still says 60, am I doing this wrong?
VitusVeit | 2022-02-12 11:53
I’d like to know if it’s possible to adapt the fps depending on what’s happening on the screen for mobile
VitusVeit | 2022-02-13 17:53