Here it comes: Godot 3.6
Intended for games in production since before 4.0, this release contains backported QoL improvements and some bespoke rendering features.
Enjoy the final result of a 2-year-long aging period
Report issues on GitHub and discuss here!
4 Likes
KingGD
2
I like the art, Godot Robo sit on chair with a glass of brown water in town.
goaboa
3
Great improvements! Physics interpolation feels smooth! Sadly web export build index.wasm increased by ~7MB ( 20MB now )
2 Likes
Just hoping these features come to Godot 4.3… especially the mesh merging and lod nodes.
We are investigating, it may be as simple as a build setting (we currently think unlikely to be code changes), we’ll try and get it fixed for 3.6.1.
1 Like