I’ve posted a few tools that I used on my recent game. Nothing earth-shattering and really nothing that can’t be done other ways, but maybe they’ll be of use to someone. The repositories can be found at https://github.com/festeringpuppies.
What’s there:
- A wrapped slider that requires clicking or hitting ‘enter’ before the value can be changed, so that UI navigation with a keyboard or gamepad is easier. (There’s probably a built-in way to do it, but I couldn’t find it.) @MrEliptik ‘s gamepad slider plugin can be used in place of the default slider that is used within the wrapper.
- RGB selection sliders
- A Julia module for spritesheet creation, including some processing of the original images. The repo contains example Julia code for using the module, as well as an example of a Python script used to automate rendering of the animations in Blender to get the required output setup. There is a corresponding Godot plugin for importing the spritesheets that might get posted later. (There are already several of those, however.)
