Release of some spritesheet and slider tools

I’ve posted a few tools that I used on my recent game. Nothing earth-shattering and really nothing that can’t be done other ways, but maybe they’ll be of use to someone. The repositories can be found at https://github.com/festeringpuppies.

What’s there:

  1. A wrapped slider that requires clicking or hitting ‘enter’ before the value can be changed, so that UI navigation with a keyboard or gamepad is easier. (There’s probably a built-in way to do it, but I couldn’t find it.) @MrEliptik ‘s gamepad slider plugin can be used in place of the default slider that is used within the wrapper.
  2. RGB selection sliders
  3. A Julia module for spritesheet creation, including some processing of the original images. The repo contains example Julia code for using the module, as well as an example of a Python script used to automate rendering of the animations in Blender to get the required output setup. There is a corresponding Godot plugin for importing the spritesheets that might get posted later. (There are already several of those, however.)
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You should post some screenshots both here and in your projects.

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Cool stuff!
RGB slider might be a little redundant though, as you can achieve the same with a built-in ColorPicker already, like this:

Thanks. I was struggling with using the ColorPicker with a controller and made the sliders instead of tracking down how to get the picker to do what I wanted.