Hello Godot community! My game Puzzle Rush was just published to the Google play store this morning and I’m very excited about it ![]()
Anyone familiar with puzzle league games like Tetris Attack or Pokemon Puzzle League should enjoy this, and it’s packed full of features:
- Versus Mode: 12 animal rivals, each with their own 3D world. Chain combos to dump trash blocks on them to clear all 4 difficulties from easy to brutal. Speed run mode allows you to fight for the fastest times.
- Online VS: Play head to head against players worldwide in real-time, ranked, quick matches or custom friend matches.
- Puzzle mode: hand-built puzzles across the solar system, Mercury to Pluto
- Endless, Time Trial and Speed Run modes with global leaderboards and replays of top runs so you can learn from the bes at the top of the leaderboard.
- Puzzle editor: make your own puzzles and share them with other players, sort by highest rated, play the puzzle of the day.
It also features controller support, swipe or button controls, colour-blind palettes and widescreen support for Android TV.
It’s still in active development, so I’d really love feedback on everything and anything.
Thank you!
