Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | KinguKurimuzon | |
Old Version | Published before Godot 3 was released. |
Hey there. I have an ItemList I’m using as a menu, and I want to control it using my Input Map controls. Thing is, it’s a GUI control so it defaults to moving the cursor with the arrow keys and selecting with enter. I want it to be done with the same keys I’m using to control the player character, so how should I go about doing this?
in the input mapper(or whatever) you ui_*
elements are for the control stuff given from godot so you can change them if you wish
rustyStriker | 2018-01-03 14:16
That’s not working. Even though there isn’t a single ui_ element mapped to Enter, that’s still the only key that selects the ItemList items.
KinguKurimuzon | 2018-01-03 19:27
oh… what version are you using?
and why wouldnt you create an element yourself?
rustyStriker | 2018-01-03 19:41
2.1.4, and I’m not entirely sure what you’re talking about here. Could you explain what you mean?
KinguKurimuzon | 2018-01-03 20:50