Topic was automatically imported from the old Question2Answer platform.
Asked By
Zylo_X
Hello Again Community
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i’ve made space invaders game
i connected Aliens ((RigidBody2D)) with a timer in main node
when the player Die ((Area2d))
alien Timer stops and new aliens stop coming that’s Good Until now
But Aliens Which are already in the game screen stays
and when i press new game i see the old aliens still on the screen
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how i can remove Them !!!
(( aliens Node are instance child in the main node))
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i tried a lot of functions to delete them but i’ve failed