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Is there way to render a scene in the background (like clouds or planets)?
The concept is similar to RenderLayers but in 3D.
What I want to do:
I am making a space game and I want a dynamic background with planets and local stars, and I don’t want to scale everything up too much so It doesn’t clip (and I don’t want to set camera’s ‘far’ to something crazy).
Given that this is like the first thing that google returns for this question, did you find a solution?
GonziHere | 2020-05-08 15:39