Render material/shader only to specified viewport

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:bust_in_silhouette: Asked By path9263

I would like to render the same object to two different viewports but have the material of the object appear different in each viewport without duplicating objects. Is there a way to specify for a material/shader to only render to a specific viewport? Is there some other way to do this? If it makes a difference I am working in 3D not 2D.

Thank you very much!

I would like to know if it is possible too.

equus | 2019-09-02 00:44