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Reply From: |
Ram |
I am not sure if you are trying to get data into your game/application or if you are trying to get data out (in other words are you trying to use JSON to save or load data).
There is a nice tutorial in the docs for saving and loading data using JSON.
Say I have a json :
{"Question 1":{
"Question" : "Question text",
"Answers":["answer 1","answer 2","answer 3","answer 4"],
"Correct":1,
"Topic":"Topic of question 1"
},
"Question 2":{
"Question" : "Question text",
"Answers":["answer 1","answer 2","answer 3","answer 4"],
"Correct":4,
"Topic":"Topic of question 2"
}
}
If you something like var dictionary_data = parse_json(whatEverJSONdata)
you will get a dictionary and it has the same structure as json really.
Usefull functions parse_json and to_json.
Thats the point, I dont know how the resulting dictionary is. What I need is to keep a big database of questions (in JSON), a random question is displayed at certain points of the game.
Also, would be very convenient for me if the 4 answers are stored in an array, so I can randomize them, thus they are never displayed in the same order. As an example, the structure looked like this in C#:
class Question {
public:
string question
string topic
string answers
int correct
}
rogerdv | 2020-03-04 20:14
I dont know how the resulting dictionary is
Best way I know is to print and see for yourself how it looks like
print(whateverJSONstring)
var dict = parse_json(whateverJSONstring)
print(dict)
4 answers are stored in an array
I edited my answer to show the syntax. Just google json syntax if to understand more. There is an enormous amount of content available.