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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Acidmoss |
How would one add a node back into the tree after it has been removed with something like queue_free or remove_child?
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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Acidmoss |
How would one add a node back into the tree after it has been removed with something like queue_free or remove_child?
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Reply From: | wombatstampede |
A node which is freed with queue_free()
is no more. There’s no zombie virus that’d bring that back. But you could create & set & add_child()
a totally new instance of that node class if that makes sense. (Or load it from a scene)
remove_child()
(Called by the parent of that node) usually is the method of choice to remove a node temporarily from the tree. And adding that node back to the tree is simply done by calling add_child()
from some parent node where you want it to hook in.
The docs have a little code sample that demonstrates unlinking a node and adding it again to another node:
I think I’ve come across a caveat with remove_child().
Using change_scene()
appears to cause my node hidden with remove_child()
to be freed.
blurrred | 2022-10-20 18:09