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test works well, but it’s nothing on android
Maybe it’s the mobile device? The mobile device might not support Chinese characters. Or, during exporting, Godot just didn’t know what to do with the unicode. Try running the exported application on your computer and tell me if the Chinese characters show up.
rahsut | 2020-08-23 14:23
Thank you so much.The problem I found was that the fonts file was named in Chinese, which may have caused the path to be read incorrectly. Now the problem solved.
cnkids | 2020-08-23 17:05