Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | bniswonger | |
Old Version | Published before Godot 3 was released. |
I am trying to get started on my first project using Godot. I added a Static Body 2d for my background and inserting a simple collision along the bottom for the player to walk on. Then, I created a Rigid Body 2D for the player, and gave it a triangle collision shape to stand on. My problem is, once I click run, the player object immediately falls over and turns upside-down, on the triangle’s point. What is going on here?