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the thing is what rigid body (any) (with shape CD type and none) phases a bit through collision shape in ~1
length . This isnt noticeable on a singular body, but with multiple ones (like tileset) it makes some problem because it will collide with the shape 2 and will either stop or jump off. Is there any way to stop it from doing that? Thank you
could you make the shape thicker?
exuin | 2023-02-25 09:18