rock in a shoe situation

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:bust_in_silhouette: Asked By █▀█ █▄█ ▀█▀

hi guys, I’m a unity user trying out godot and there are some features that are somewhat confusing. I’m used to manually drag and drop materials from the assets folder to my models in the scene, but doing so in godot won’t let me, is there an option to enable this feature?

:bust_in_silhouette: Reply From: exuin

Nah, Godot doesn’t have this capability yet.

:bust_in_silhouette: Reply From: boston2029

Yeah you can’t do that. You have to click it and drag it into the Material property. I used to be a Unity user too and switched to Godot and when dragging it on the mesh didn’t work, I was like “aw darn”