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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Sugor |
My object is changing everytime because its angle is attached to the angle of the mouse but I’m overthinking if the the full rotation of this object increases, so it does. I tried to print(rotation) and it increases the number of times it completes a fully rotation even the rotation_degrees. Will this be a problem to my game if it the game is long, or will it overflow and give bug to the game.