|Topic was automatically imported from the old Question2Answer platform.
Godot is not able to access the internet at all for me, an issue I first encountered when I was installing the export templates. These can be downloaded and installed from file, which meant that this wasn’t an issue, until I had to do a custom android build, and it tries to download gradle and some other tools, and I’m not able to build it. There is not setting that I’ve seen to run Godot behind a network proxy, how could this be done?
TLDR: How do I set up HTTP and HTTPS proxy for godot?
Shouldnt your os handle the proxy? I dont think godot has anything todo with proxy managment.
klaas | 2020-07-20 17:57