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Hi to everyone.
I’m working on a little game for mobile…I use a lot of particles and they works like a charm, but I have some problems with android. Here a screenshot that shows how the game is rendered on any devices (iOS, Mac, Win ecc…)
Some of the emitters are made with the Scale Curve property and it seems that it’s not working on devices with an OS version minor that Android 8.1 … The particles are there, as you can probably see on the screenshots, but they are incredibly small
Is this a bug or there is a solution?
I exported with jdk1.8.0_171 and the last Android SDK
thank you so much for your support
Fixed your screenshot links, for some reason that site is not showing direct links.
eons | 2018-07-03 02:20
I edited the post with direct links to the images…now they are shown on the page.
ghela | 2018-07-03 06:55
These devices < 8.1, do they have adreno chips?
eons | 2018-07-04 09:11
Nope…I tested it on 10 different devices…all devices with OS 8.1 are perfectly fine.
6 devices with OS < 8.1 have the same problem. Just one of them has the adreno gpu.
ghela | 2018-07-04 09:38
Open an issue with these details, if you can make an example project, better for those who can test.
eons | 2018-07-05 23:20