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Asked By | Nick888 |
Hi guys.I am new in game engines ,so i am sorry if my question seems silly.
Why some people use a lot of scenes for a simple game and no just one scene?
I saw a tutorial that a guy had a WorldScene(Node2D) , a PlayerScene(Node2D),a SpawnerScene(Node2D) and a SpawnerItemScene(Node2D).Then, he did a PackedScene:WorldScene->Spawner(as a child of WorldScene)->Player(as a child of WorldScene).That would be logical for me if he needed a second scene as a second level or something.
Also:Why some people use Nodes2D and no just Nodes?
Thank you.