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Hi there, having some trouble compiling the godot sourcecode for android on Windows OS. I am not using WSL.
Android SDK and NDK are installed. Environment Variables are set up correctly.
When i try to run scons command for android platform i get the error that android is not available as platform:
'PS E:\Repositories\godot\godot> scons platform=android target=release android_arch=arm64v8
scons: Reading SConscript files ...
Invalid target platform "android".
The following platforms were detected:
Please run SCons again and select a valid platform: platform=<string>
Installed SDKs (API Level) are: 29, 26 and 24
Have no idea what is missing