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My game runs smoothly inside the editor, but when I run it inside my Samsung Galaxy S7 Edge, it shows some flickering in the movement of my nodes. I thought it could be lag due to performance aspects, but when I took a look in my FPS log, the game had 60 FPS in the majority of time, but sometimes it reached a peak of 61 FPS, and I believe this is the reason of my problems.
Already tried to “Force FPS” to 60 FPS but the peaks still happens. Can someone help me? This is the only thing preventing me from finishing my game.