|Topic was automatically imported from the old Question2Answer platform.
|Published before Godot 3 was released.
i tried to find some infos about the audio features of godot but couldn’t.
What lib is godot using and can it run the audio in a separate thread to get more precise timing acuracy?
Are there infos about that?
It’s exactly what I want to know,too
eaglecat | 2016-05-06 17:14
here is info on how godot architects separate threads
hungrymonkey | 2017-11-11 19:22