set_cellv placing larger tiles on smaller grid ?

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:bust_in_silhouette: Asked By quizzcode

Hi guys.
Working on a tower defense. I test build the game with 64/64 tiles. But i’d like to switch to 32/32 tiles and when placing a tower, i’d like it to take 4 space. (see picture)

I’m not trying to update the tower itself. but only the tilemap ass the find_simple_path must be done there.

I wish to replace 4 tiles with 4 “no navigation” tiles.
Any idea on how to proceed ?

Also, could it be possible to simply have a 64/64 tile on a 32/32 grid ? (prob easier)