Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | earlroxas | |
Old Version | Published before Godot 3 was released. |
So, I’ve been porting my Godot2 game to Godot3,
And i realize that in Godot 3, default value to set_process() and set_process_input() and another function that checking every frame is set to true.
This is different from Godot 2 which if you want to activate it you must call set_process(true) or set_process_input(true) inside _ready().
So, is it a Bug or New Workflow for game development using Godot 3?