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In Godot 3.0, I am trying to implement a
PopupMenu which allows scrolling through its buttons using the keyboard.
My scene structure is
Focus mode on the
PopupMenu is set to
I have a very simple script on the
PopupMenu which attempts to assign focus to
When I press escape, I call
show() on the popup and it is displayed, but neither of my buttons are focused on. So my question is: How can I set the focus on buttons in a PopupMenu and scroll through them with keyboard?
I noticed that if the buttons are children of a
VBoxContainer as the root node, it works as desired. But not if the
VBoxContainer is a child of the