Should I switch back to GDScript for Godot 4?

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:bust_in_silhouette: Asked By ondesic

I have been using C# for 2 years now and it has been good. However, I noticed that there is no way to migrate all of my projects to 4.0 because C# features are not available.
However, GDScript features seem to be available in 4.0.
I use C# because I was under the impression the C# was faster and with better features (seeing C# has many libraries).

Is GDScript 2.0 faster than 1.0 or the same? I am just wondering if I should go back to GDScript as it seems to be more supported?

:bust_in_silhouette: Reply From: Attydude

Depends on the context of what type of game you plan on making.
The speed & feature benefits of C# won’t be noticed on simple games.
It will however matter on a complex game like some kind of rocket space simulator with lots of AI walking around.

We can’t tell you what to do since we don’t know what game you want to make.