Should I use PascalCase or snake_case for folders in my project?

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:bust_in_silhouette: Asked By SebSharper

I know I should use the snake_case for files, but the documentation does not say anything about folders, so which one should I use?

:bust_in_silhouette: Reply From: Calinou

While Godot doesn’t impose any folder structure, I recommend using snake_case everywhere so you don’t run into case sensitivity issues when exporting your project.

If you use C#, the C# “class name = file name” convention should have priority over using snake_case. Otherwise, there’s usually no reason to avoid using snake_case.