Hey Godot community! ![]()
As an indie dev, I always struggled with “Programmer Art” during Game Jams, especially when prototyping 2D platformers. To solve this, I spent the last few weeks building a complete, production-ready 2D Halloween workflow (64x64 Crisp Vector Style) that can be dragged and dropped straight into Godot.
Here is what I created (See attached GIFs/Images):
Smooth Looping Animations: Witches, Ghosts, and Bats.
Modular Props: Jack-o’-lanterns, spellbooks, and UI buttons.
I’d love to get some portfolio feedback from experienced Godot 2D devs here. What do you think of this art style?
(P.S. I cannot post direct URLs yet as my account is new, but if anyone wants to use these for October horror jams, you can find the complete pack for just $1 on the itch store! Just search for aps-games or Ashipro Studios.)