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So my root nodes should look like this:
But the map nodes and all the childern doesn’t works. It only works if I hide the background color. Like this:
If I run with the BackgroundColor nodes hided. It works perfectly. Like this:
But if I run with the node not hided. The hover mouse queue_free() on the godot icon doesn’t work. Like this:
This is the image of the code of that child and the inspector:
Oh yeah the function for deactivating input_pickable. Only use in these function:
English is not my mother tounges. I am sorry I can’t explained it with words.