Try increasing the download chunk size to 64 KB. In Godot 3.2.3, the default download chunk size is 4 KB which is way too low for large file downloads. In 3.3, the default will be raised to 64 KB.
Hi Calinou,
I tried increasing the chunk size gradually all the way up to 16mb
maximum. Performance did increase but it was still only a fraction of
that of Safari’s fluctuating between 40-80% of my download link speed.
I noticed download speeds were overall better at night and slower during
the day. Enabling TLS pretty much resolved the problem greatly
improving the speeds and consistency. Now they are pretty much at what
I’m getting with Safari.
While I’m not 100% sure I suspect there might be throttling going on
based on the UserAgent.