Softbody simulation based on Jolt

Hey folks!

Just wanted to show a demo of my custom Softbody simulation based on Jolt. I will need more customisation based on my project, that’s why I don’t rely on the built in Softbody simulation.

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Hey,
Looks great! I was wondering how the vehicle damage system actually works in games (like metal bending and more), and is it possible to make a vehicle damage system using soft bodies in godot?

Thanks! :slight_smile: I doubt that the built in system supports attaching to cars, but that is actually my goal: I want to make realistic crashing cars.

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Really?
I would love to see the results :smiley:

I will definitely post more videos on YouTube when I have results.:slight_smile:

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