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Attention |
Topic was automatically imported from the old Question2Answer platform. |
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Asked By |
rredesigns |
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Old Version |
Published before Godot 3 was released. |
Hello.
I am using Godot as a live presentation tool. It works quite well, but my script only goes forward and backwards, now I want to refine it a little so it handles exiting and the end of animation_list.
After get_animation_list(), I need to know how many animations there are inside (getting the highest index would be equally helpful)
I suppose there’s a built-in method to do so, but I haven’t found it yet. Any advice?
Thanks.
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Reply From: |
eska |
get_animation_list()
returns a StringArray
, you can simply call size()
on it:
var number_of_animations = my_animation_player.get_animation_list().size()
var last_index = number_of_animations - 1
Excelent. I completely forgot about that, I feel kind of dumb now. :'v
Where can I find a list to those calls you can make on objects? like size(), I know 2 or 3 more. Where can I find them listed?
Marking this as solved. Thanks for your reply.
rredesigns | 2016-07-04 23:42
At the top of the script editor there are two buttons, “Classes” and “Search Help”:
“Classes” brings up a (searchable) list of all classes. Double click one to see a list of its methods and constants.
“Search Help” lets you search for classes, functions and constants.
You can also read the same reference in Godot’s online documentation: All classes — Godot Engine (latest) documentation in English