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Asked By | Gatobot |
Hi im having an issue with the GL2 render, i have 2 computers, one with intel graphics lets say 1000, and the other with intel graphics 5500, in the last one godot render fine, but in the firts one, when i import a 3d mesh(.dae), the model its flickering like z fighting, i set the material to only cull back but nothing gets better,
You can see images here
My question is, this problem its beacause of my older graphics drivers? it has a solution??
what can i do to solve this??
In godot 2 this problem does not exist.
Please someone can send me in the right direction.
thanks in advance.