Spotlight android no funciona

Hello everyone! I want to share an issue I encountered with the flashlight in the mobile version of our app, which is developed using godot 3.5 with OpenGL ES 2. In Image 1, you can see how the flashlight should work on mobile devices, looking similar to what is shown in the desktop view. However, in Image 2, you can see how it currently behaves on the mobile: the flashlight illuminates everything excessively. Also, noticed that the light only activates when I am in the corners of the walls. If I’m not in a corner, it doesn’t illuminate anything. I would like to know if anyone has any ideas why this might be happening. I greatly appreciate any reviews or suggestions! Thanks and greetings to all.