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I just started into Godot to check whether it might be usable for sth. I want to try to investigate. I am completely new to engines and game programming using them.
So I am currently working myself through the Godot docs trying to follow their instructions. For whatever reasons the text of the label which is added in this step does not show up in my view window nor when running the project.
What do I wrong here? I just downloaded Godot, read the docs until this point and now try to follow these steps.
Any help really appreciated!
It’s hard to say what’s wrong here without something to look at. Ideally, post a link to the project and someone can probably take a look.
jgodfrey | 2022-08-09 02:29
Since it is a local project and I just did exactly step by step what the Docs says in the Nodes and Scenes section - what shall I upload?
This is the project file named Label.tscn:
[node name=“Label” type=“Label”] margin_left = -7310.0 margin_top =
-11289.0 margin_right = 7342.0 margin_bottom = -5844.0 text = “Hello World!” percent_visible = -0.0909091
Here is the the project file and here how it looks for me in Godot:
I already changed the percent_visible to 1.0 but nothing helps. This is really weird since I just did what the docs section says - nothing else.
Reth | 2022-08-09 06:20
Ok, I cleaned everything I could find of Godot (including Appdata dirs), downloaded and extracted it again and started over. This time it worked like expected.
Main difference: In the first attempt Label was created without any dimensions (it was a dot). I increased width and height and then entered the text.
This time the label got created already having the dimensions like shown on the screen.
Reth | 2022-08-10 18:40