Strandbeest, Theo Jansen mechanism.

Hello, I am trying to get a Theo Jansen mechanism working in godot. Ideally I would like a fully physics version made entirely of rigid bodies and joint 2ds, however, my attempts were not that good. I encountered problems with the rigidity of the joint2d and it adversly affected the smoothness. So this version is with skeleton2ds and a rigidbody ball at each end. https://youtu.be/oH73VfisLss?feature=shared
I think its more than fine for what I want but pls, if anyone has any tips on making a rigidbody 2d joint without any flexing, pls let me know. Thanks

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