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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | deadoptick |
Hello.
I discovered this bug while using the godot engine to create animation for my game.
I created a blendspace2D with these coordinate :
- (1,0) run right
- (1,-1) crouch run right
- (-1,-1) crouch run left
- (-1,0) run left
When i run the game (and sometime in the editor too). a weird flickering append. It’s like the blendspace switch to (1,-1) to (-1,-1) in a matter of miliseconds. The only problem is that this is not a desired behavior. Any idea of why this append ?
I made a video about this bug :
By the way sorry for my bad english.