Strange movement when moving KinematicBody2D

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:bust_in_silhouette: Asked By congbinh75

I’m a newbie and I have a question.
I’m making a simple platformer in Godot 2D to get used to using the engine.

My character using KinematicBody2D. I added some scripts to move it around but I found that the character moves a bit weird. It moves forward a little bit when I press the key and moves backward when I release the key.

Thank you in advance.

Please share the code you’re using for the player movement.

kidscancode | 2018-08-02 15:14

Sorry but i have lost project file. I think that my problem was cause by normalizing the “move” vector which was used in move_and_slide().
Thank you anyway.

congbinh75 | 2019-08-10 05:21