strange shading artifacts on imported GLTF from Blender

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:bust_in_silhouette: Asked By beetbeet


I have strange artifacts on imported gltf mesh.

link to picture of my problem

Newest stable Blender and Godot.
All the faces in Blender is set to smoothed, mesh have Normals->Auto Smooth-> And setted wide angle.

Does anyone know what could be the reason?

Same problem

Godot/Blender problem - Album on Imgur

Still looking for a solution

Tornotoma222 | 2021-01-05 21:20