Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Stephane | |
Old Version | Published before Godot 3 was released. |
Hi everyone,
I can’t find informations about my problem, so I ask to you all:
is it possible to subprocess (as you can do with Python) an extern program, from a script in a game?
I need to write a small text file parser program (in c++), and I’d want to subprocess that program (once it’s build) in a gd script…
Is there a way to do that?
Thanks a lot in advance, it will help!