Hi everyone! I made Super Gem Shatter in Godot—a falling-gem puzzle battler inspired by Super Puzzle Fighter II Turbo, with ARPG-style powers, gear, and builds.
The idea was to combine puzzle battles with the fun of discovering powerful builds, using elemental abilities and equipment that change the gameplay.
- 150+ powers across 12 elements
- Weapons, armor, and utility items that shape your build
- Solo modes, local versus, and online multiplayer
It’s my first game, and it’s available now on Steam with a free demo!
I’d love to hear what you think. If you try the demo, I’m especially interested in how the puzzle combat and build choices feel together.