Surreal Multiplayer Adventure Game Looking for collaborators

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Project Idea I am working on an idea for a multiplayer first-person science-fantasy game. The game takes place in a surreal open world where players explore strange environments, discover secrets, and travel using portal-type items.

Players will be able to interact with unusual creatures in the world and build relationships with them through a social system where you can befriend or romance certain characters.

Main Features

  • Multiplayer exploration

  • First-person gameplay

  • Portal-based travel mechanics

  • Surreal dreamlike environments

  • Social system with creatures and characters

  • Open world design

Goal The goal is to create a unique multiplayer experience where players explore a mysterious world together and uncover hidden locations and stories.

Looking For Collaborators I am looking for people who might want to collaborate on this project.

Skills that could help:

  • Godot programming

  • Multiplayer networking

  • Game design

  • 3D modeling or world building

  • Story or narrative design

Game Features

  • Open world exploration

  • First-person gameplay

  • Multiplayer

  • 3D environments

  • Platforming mechanics

  • Portal items that allow players to travel to new areas

  • Different lands and environments

  • Creatures including dragons, robots, and monsters

  • Social system where you can befriend creatures

  • Possible romance system with certain characters

If you are interested in collaborating, learning together, or helping develop the idea, feel free to reach out.

Development Roadmap

Phase 1

  • basic player movement

  • first-person camera

  • simple world

Phase 2

  • multiplayer system

  • portal item mechanic

Phase 3

  • creatures (dragons, robots, monsters)

  • social interaction system

Phase 4

  • different lands and environments
1 Like

Are you sure you’re on the right Forum?
Does this has anything to do with Godot, or is the development planned in Unity?

1 Like

I was looking for help on it and I didn’t realize that I needed to change that so I am sorry I didn’t realize but thanks for pointing that out to me.

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I’m not asking you to change anything. It’s a genuine question, that I think is relevant to the topic - which engine are you planning to develop this on?

I’m asking because you posted this on the Godot Forum, but asking for Unity experience. The skills are not immediately transferable, so it’s just confusing at this point.

2 Likes

Man wish I could help but I am not that good at programming (But! I am actually pretty good at looks and stuff i guess but that does not change anything)