text not loading (absent) in exported version

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:bust_in_silhouette: Asked By Traitors Avatar

I don’t know what else to put here but
im on a mac
not sure if that has anything to do with it tho

:bust_in_silhouette: Reply From: Traitors Avatar

i figured it out
your font files have to be placed correctly inside of your games folder
or it might not load correctly (in my case it didn’t load at all)

Can you elaborate more? My Custom fonts are not showing up as well. Where should the font folder be?

When I select “Export All resources in the project” the custom font does not show up but then I select “Export selected scenes and its dependencies” and select all scenes, the custom font shows up. Weird.

msdogra | 2020-08-04 07:36

did you figure it out?

Traitors Avatar | 2020-09-20 08:15

You have to put your font files in the same path as they are in the project foler.

For example:

If in your project folder you have your fonts in: “res://assets/fonts/…” then in your exe folder you have to have them like this: “assets/fonts/…”

Hope you find this usefull, it took me a while to figure out.

Julian-C | 2021-07-11 18:34

Is there a way to include the font inside the exported built file? I’m having trouble when exporting to android

stoicmess | 2022-06-19 07:19