TextEdit not considered part of control node when using mouse_entered and mouse_exited signals

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:bust_in_silhouette: Asked By Noratho

I’m currently making a UI and wanted to save a variable when the user’s mouse exits or enters the UI node. This UI node has a TextEdit node in it. When I enter the UI node it sends the mouse_entered signal which makes sense. I then hover over the TextEdit box and it sends the mouse_exited signal as if the TextEdit node isn’t a part of the control node. This seems like a bug. Any help?

:bust_in_silhouette: Reply From: dethland

Maybe the mouse filter option can help you. You could set the mouse filter option of the TextEdit to “ignore”.

It worked when I did Pass!

Noratho | 2021-07-17 06:09