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Asked By | Allan |
Weird behavior with Texture Buttons.
I have texture buttons with Normal and Pressed textures and is set to toggle.
I then connected their button down and button up signals to print accordingly for testing.
It seems that the button textures itself know when you release (button up) away from the button area, texture remains as normal instead of pressed…but the signals does not acknowledge it, button up signal emits even if I release away from button.
Bug? or am I misunderstanding something? Godot 3.0.6