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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | alemotta |
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Old Version | Published before Godot 3 was released. |
Hello
I have a problem when i use texture repeating in sprite after i hit the button play project it look like this
and in the workspace look like this can you help me to solve this issue i’m using Godot_v2.1.3-stable_x11 thanks
This is vague. Say what you want to happen. You have a problem with texture repeating, what is it about texture repeating that is causing problems?
lavaduder | 2017-07-19 06:02
Looks like a problem which I saw in another question.
So here’s just a guess:
Check the scaling/stretch in your preferences/display. It should be set to “2D” and not “viewport”.
wombatstampede | 2017-07-19 07:47
Dear the problem is when i use bg texture and make it repeatable by using region in sprite param the texture or the picture become stretched like this pic:
alemotta | 2017-07-20 21:34